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	<title>Wing.CL&#039;s Blog</title>
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		<title>Wing.CL&#039;s Blog</title>
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		<item>
		<title>Further Development??</title>
		<link>http://wingcl.wordpress.com/2009/09/24/further-development/</link>
		<comments>http://wingcl.wordpress.com/2009/09/24/further-development/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 05:49:34 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/?p=78</guid>
		<description><![CDATA[If I can fix up all the errors, I&#8217;d like add more features to this application… 1. The X and Y scale for the pig when adding money. 2. Add an animation for the application e.g. opening, drag coins…etc. 3. Add sound when the coin hit the pig. 4. Set a goal (max amount) for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=78&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>If I can fix up all the errors, I&#8217;d like add more features to this application…</p>
<p>1.	The X and Y scale for the pig when adding money.<br />
2.	Add an animation for the application e.g. opening, drag coins…etc.<br />
3.	Add sound when the coin hit the pig.<br />
4.	Set a goal (max amount) for the program.</p>
<p>There are many things can make the program better, but not much time left.<br />
Hope this program can run properly at week 12…</p>
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			<media:title type="html">wingcl</media:title>
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		<title>The third Stage…</title>
		<link>http://wingcl.wordpress.com/2009/09/24/the-third-stage%e2%80%a6/</link>
		<comments>http://wingcl.wordpress.com/2009/09/24/the-third-stage%e2%80%a6/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 05:24:26 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/2009/09/24/the-third-stage%e2%80%a6/</guid>
		<description><![CDATA[The error that I mention in the previous post is displaying the amount of money is fixed by using code (Math.round(totalCoins*100)/100). And what I need to do at this stage is writing code to store data and loading back the data. I have used the FileStream to write data to a text file, import flash.filesystem.File; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=75&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The error that I mention in the previous post is displaying the amount of money is fixed by using code (Math.round(totalCoins*100)/100).</p>
<p>And what I need to do at this stage is writing code to store data and loading back the data.<br />
I have used the FileStream to write data to a text file,</p>
<p>import flash.filesystem.File;<br />
import flash.filesystem.FileMode;<br />
import flash.filesystem.FileStream;</p>
<p>//Create a file.<br />
var file:File = File.documentsDirectory.resolvePath(&#8220;J:/&#8230;/&#8230;/&#8230; Multimedia Systems/&#8230;/&#8230;/money_txt.txt&#8221;);</p>
<p>//Create file stream to write data to file<br />
var stream:FileStream = new FileStream();</p>
<p>stream.open( file, FileMode.WRITE );</p>
<p>//write data to file<br />
stream.writeUTFBytes( money_txt.text=&#8221;You have:&#8221;+(Math.round(totalCoins*100)/100)+&#8221;dollars&#8221; );</p>
<p>//Close the WRITE file stream<br />
stream.close();</p>
<p>And use text loader to read the stored data from the text file.<br />
The code are:<br />
//the path should be a problem of this application but I know how to fix it yet&#8230;.<br />
var PATH:String = &#8220;J:/&#8230;/&#8230;/&#8230; Multimedia Systems/&#8230;/&#8230;/money_txt.txt&#8221;;<br />
var urlRequest:URLRequest = new URLRequest(PATH);<br />
var urlLoader:URLLoader = new URLLoader();<br />
urlLoader.dataFormat = URLLoaderDataFormat.TEXT; // default<br />
urlLoader.addEventListener(Event.COMPLETE, urlLoader_complete);<br />
urlLoader.load(urlRequest);</p>
<p>function urlLoader_complete(evt:Event):void {<br />
    money_txt.text = urlLoader.data;<br />
}</p>
<p><img src="http://wingcl.files.wordpress.com/2009/09/displaydata7.png?w=497&#038;h=358" alt="displayData" title="displayData" width="497" height="358" class="alignleft size-full wp-image-93" /></p>
<p>At this Stage they are all work when using Ctrl+Enter to test the moive, but after I quit the program and re-open swf file, all functions are not working expect loading data from the text…I hope I can fix it up in the next few days.</p>
<p>Next Stage: apply graphics and further development</p>
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		<title>Second stage of coding the Piggy Bank flash project&#8230;..</title>
		<link>http://wingcl.wordpress.com/2009/09/21/second-stage-of-coding-the-piggy-bank-flash-project/</link>
		<comments>http://wingcl.wordpress.com/2009/09/21/second-stage-of-coding-the-piggy-bank-flash-project/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 16:25:42 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/?p=71</guid>
		<description><![CDATA[Week 9~~~ At the first stage of coding the project, I added code for each coin to make them both are clickable and draggable.After the Monday class, Ruben teach me a method, so I don&#8217;t need to write the some code five time for those coins. The code are: //for loop for (var i=0; i&#60; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=71&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Week 9~~~<br />
At the first stage of coding the project, I added code for each coin to make them both are clickable and draggable.After the Monday class, Ruben teach me a method, so I don&#8217;t need to write the some code five time for those coins.<br />
The code are:<br />
//for loop<br />
for (var i=0; i&lt; coin_mc.length; i++){<br />
//Listener for click and drag coins<br />
trace(coin_mc[i]+&quot; test&quot;);<br />
this[coin_mc[i]].buttonMode = true;<br />
this[coin_mc[i]].addEventListener(MouseEvent.CLICK, clickHandler);<br />
this[coin_mc[i]].addEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener);<br />
this[coin_mc[i]].addEventListener(MouseEvent.MOUSE_UP, mouseUpListener);<br />
}</p>
<p>//functions for click and drag coins<br />
function clickHandler(event:MouseEvent):void {<br />
     trace(&quot;You clicked the Coin&quot;);<br />
                                  }<br />
function mouseDownListener(event:MouseEvent):void {<br />
     coinName = MovieClip(event.currentTarget);<br />
		 trace(coinName);<br />
		 coinName.startDrag();<br />
				} </p>
<p>As I mention before(my Previous post) I have to use addChild and removeChild to control the coins disappear then add another one at the original location to make this application can run as many time as it reach the max amount, but it seems too difficult to me at this stage. I have tried another method—set the x and y value for the each coins. It means when the mouse release the coins will go back to their original location.<br />
The code that I have been used:</p>
<p>	if(coinName.hitTestObject(pig_mc)){<br />
		   if(coinName == coin10_mc){<br />
		     totalCoins +=0.10;<br />
		     coinName.x=100;<br />
		     coinName.y=280;}<br />
		                                        }<br />
                   else if(coinName == coin20_mc){<br />
		        totalCoins +=0.20;<br />
			coinName.x=150;<br />
			coinName.y=280;}<br />
		   else if(coinName == coin50_mc){<br />
                        totalCoins +=0.50;<br />
			coinName.x=200;<br />
			coinName.y=280;}<br />
		   else if(coinName == coin1_mc){<br />
		        totalCoins +=1.0;<br />
		        coinName.x=250;<br />
			coinName.y=280;}<br />
			else {totalCoins +=2.0;<br />
			coinName.x=300;<br />
			coinName.y=280;}<br />
			money_txt.text = &quot;You have:&quot;+ totalCoins +&quot;dollars&quot;;</p>
<p>It&#39;s work, but still got some errors&#8230;<br />
The next stage is storing the data using share object or write to a text file&#8230;</p>
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			<media:title type="html">wingcl</media:title>
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		<title>Start coding the project</title>
		<link>http://wingcl.wordpress.com/2009/09/11/start-coding-the-project/</link>
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		<pubDate>Fri, 11 Sep 2009 07:05:38 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/?p=68</guid>
		<description><![CDATA[Our group have started to add code to our project. I use startDrag and stopDrag to make the coins are clickable and draggable. A hitTest for the movie clip pig_mc and coin_mc, if coin_mc hit pig_mc (depends on which coin you are clicking e.g. 10 cents coin), totalCoins will add 0.1, and the money_txt.text will [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=68&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Our group have started to add code to our project. I use startDrag and stopDrag to make the coins are clickable and draggable. A hitTest for the movie clip pig_mc and coin_mc,   if coin_mc hit pig_mc (depends on which coin you are clicking e.g. 10 cents coin), totalCoins will add 0.1, and the money_txt.text will display the amount of totalCoin as &#8220;you have 0.1 dollar(s)&#8221;.At this stage they are all work.<br />
Code I have been used(only 10 cents here):<br />
var totalCoins = 0;<br />
money_txt.addEventListener(Event.ENTER_FRAME, addCoins);<br />
function addCoins(evt:Event): void {</p>
<p>//click and drag coins<br />
//10 cents<br />
coin10_mc.buttonMode = true;<br />
coin10_mc.addEventListener(MouseEvent.CLICK, clickHandler10Cents);<br />
coin10_mc.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown10Cents);<br />
coin10_mc.addEventListener(MouseEvent.MOUSE_UP, mouseUp10Cents);<br />
function clickHandler10Cents(event:MouseEvent):void {<br />
     trace(&#8220;You clicked the 10 cents Coin&#8221;);</p>
<p>}<br />
function mouseDown10Cents(event:MouseEvent):void {<br />
     coin10_mc.startDrag();<br />
}<br />
function mouseUp10Cents(event:MouseEvent):void {<br />
     coin10_mc.stopDrag();<br />
	 if(coin10_mc.hitTestObject(pig_mc)){<br />
		 coin10_mc.removeChildAt(0);<br />
 		totalCoins +=0.10;</p>
<p> }<br />
}</p>
<p>money_txt.text = &#8220;You have:&#8221;+ totalCoins +&#8221;dollars&#8221;;</p>
<p>	}</p>
<p>The next problem I need to solve is addChild and removeChild, I can remove the coin_mc but I don&#8217;t know how add&#8230;so this application can only run for once and the totalCoins are 3.8 dollars.<br />
This week is week 8, we still have 3 weeks time&#8230;not much.</p>
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		<title>Scary Maze</title>
		<link>http://wingcl.wordpress.com/2009/09/11/scary-maze/</link>
		<comments>http://wingcl.wordpress.com/2009/09/11/scary-maze/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 06:09:03 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/2009/09/11/scary-maze/</guid>
		<description><![CDATA[This was happened in the mid-night, when I was searching something about “flash…action script…tutorial” etc. This game was in the search result. I opened it and found that the interface is not that Scary, so I start to play……#%^*&#38;@^$%@!#. Share this with you guys… The Maze The game that started all the hype! If you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=48&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><code>This was happened in the mid-night, when I was searching something about “flash…action script…tutorial” etc. This game was in the search result. I opened it and found that the interface is not that Scary, so I start to play……#%^*&amp;@^$%@!#. Share this with you guys…</code></p>
<p>The Maze<br />
The game that started all the hype! If you haven&#8217;t played this game yet, you are missing out! Do not be fooled by imitators&#8230; this is the original.</p>
<p><a href="http://www.winterrowd.com/maze" target="_blank"><img src="http://www.winterrowd.com/2008/7/20/Games/Skill/The-Maze/Scary-Maze-Game(winterrowd.com).gif" border="0" alt="" /></a><br />
<a href="http://www.winterrowd.com" target="_blank">www.winterrowd.com</a></p>
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	</item>
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		<title>Adobe Flash for mobile &#8212; Brand New Flash Player Available for Mobile Devices</title>
		<link>http://wingcl.wordpress.com/2009/08/19/adobe-flash-for-mobile-brand-new-flash-player-available-for-mobile-devices/</link>
		<comments>http://wingcl.wordpress.com/2009/08/19/adobe-flash-for-mobile-brand-new-flash-player-available-for-mobile-devices/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 19:46:43 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/?p=39</guid>
		<description><![CDATA[Start developing Flash mobile apps &#8230; I&#8217;ve  found 2 video tutorials. Mobile Workflow in Adobe CS4 from Adobe Flash Lite on Vimeo. Animation in Flash Mobile Apps from Adobe Flash Lite on Vimeo.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=39&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Start developing Flash mobile apps &#8230;</p>
<p>I&#8217;ve  found 2 video tutorials.</p>
<p><a href="http://vimeo.com/5268171">Mobile Workflow in Adobe CS4</a> from <a href="http://vimeo.com/adobeflashlite">Adobe Flash Lite</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><a href="http://vimeo.com/6027899">Animation in Flash Mobile Apps</a> from <a href="http://vimeo.com/adobeflashlite">Adobe Flash Lite</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Multimedia Industry Quotes&#8230;</title>
		<link>http://wingcl.wordpress.com/2009/08/19/multimedia-industry-quotes/</link>
		<comments>http://wingcl.wordpress.com/2009/08/19/multimedia-industry-quotes/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 19:07:08 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/2009/08/19/multimedia-industry-quotes/</guid>
		<description><![CDATA[&#8220;Larger problems that need input from the client can also be identified early, giving enough time to rectify the issue before the project goes off plan, or budget&#8221; (Shane Lovelette, Product manager) &#8220;The start of a project is always inspiring &#8211; a new brief launches you into undiscovered areas, unearthing things you haven&#8217;t seen or [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=38&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&#8220;Larger problems that need input from the client can also be identified early, giving enough time to rectify the issue before the project goes off plan, or budget&#8221;<br />
(Shane Lovelette, Product manager)</p>
<p>&#8220;The start of a project is always inspiring &#8211; a new brief launches you into undiscovered areas, unearthing things you haven&#8217;t seen or heard before&#8221;<br />
(Bob Sanderson, Creative dorector)</p>
<p>&#8220;When the user becomes annoyed by the layout they will simply leave&#8221;<br />
(Mike Cannon, Creative director)</p>
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		<title>Flash SEO strategies &#8211; towards major search engine indexing</title>
		<link>http://wingcl.wordpress.com/2009/08/19/flash-seo-strategies-towards-major-search-engine-indexing/</link>
		<comments>http://wingcl.wordpress.com/2009/08/19/flash-seo-strategies-towards-major-search-engine-indexing/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 18:41:39 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/2009/08/19/flash-seo-stratedies-towards-major-search-engine-indexing/</guid>
		<description><![CDATA[10 strategies for getting the best from flash &#8211; 01. Think ahead &#8220;Don&#8217;t just bolt on a bit of search engine optimisation(SEO) at the end of your flash project.&#8221; 02 Add SWF content to the HTML source 03 Make your URL unique &#8220;Consider having a different URL for each page of your site&#8217;s flash content.&#8221; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=37&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>10 strategies for getting the best from flash &#8211;</p>
<p>01. Think ahead<br />
&#8220;Don&#8217;t just bolt on a bit of search engine optimisation(SEO) at the end of your flash project.&#8221;</p>
<p>02 Add SWF content to the HTML source</p>
<p>03 Make your URL unique<br />
&#8220;Consider having a different URL for each page of your site&#8217;s flash content.&#8221;</p>
<p>04 Use source content dumping<br />
&#8220;A one-page HTML rich internet application will not be SEO enchanced simply by adding the content into  the HTML source for this page.&#8221;</p>
<p>05 Look out for new initiatives<br />
&#8220;Adobe has been working with Google and Yahoo! to make the Flash file format search engine friendly.&#8221;</p>
<p>06 Add text to your Flash application<br />
&#8220;Use Flash-generated text in your creative when displaying or animating type.&#8221;</p>
<p>07 Remember that spiders hate pop-ups</p>
<p>08 Get robotic help<br />
&#8220;Robots.txt is a plain text file found at the root of a server. This tells search bots which content needs to be allowed or disallowed when it visits their website.&#8221;</p>
<p>09 Embed Flash content with SWFObject<br />
&#8220;SWFObject is a search engine-friendly to embed Flash content.&#8221;</p>
<p>10 Try using sIFR<br />
&#8220;Use Scalable Inman Flash Replacement(sIFR) for HTML pages with SEO-friendly embedded Flash fonts.&#8221;</p>
<p>Text quote from magazine: Computer Arts June 2009</p>
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		<title>Technology &#8212; Did you know?</title>
		<link>http://wingcl.wordpress.com/2009/08/15/technology-did-you-know/</link>
		<comments>http://wingcl.wordpress.com/2009/08/15/technology-did-you-know/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 18:28:55 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/?p=32</guid>
		<description><![CDATA[<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=32&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Model of first computer</title>
		<link>http://wingcl.wordpress.com/2009/08/10/model-of-first-computer/</link>
		<comments>http://wingcl.wordpress.com/2009/08/10/model-of-first-computer/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 04:40:45 +0000</pubDate>
		<dc:creator>wingcl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://wingcl.wordpress.com/2009/08/10/model-of-first-computer/</guid>
		<description><![CDATA[http://www.newscientist.com/video?bcpid=25196461001&#38;bclid=1904732932&#38;bctid=31092003001 Just want to share&#8230;This is an animation illustrates the first computer.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wingcl.wordpress.com&amp;blog=8748328&amp;post=18&amp;subd=wingcl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<script language="JavaScript" type="text/javascript" src="http://admin.brightcove.com/js/BrightcoveExperiences.js"></script>
<object id="myExperience" class="BrightcoveExperience">
 <param name="bgcolor" value="" />
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<script type="text/javascript">brightcove.createExperiences();</script>
<p>http://www.newscientist.com/video?bcpid=25196461001&amp;bclid=1904732932&amp;bctid=31092003001</p>
<p>Just want to share&#8230;This is an animation illustrates the first computer.</p>
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